Kaze404: That wouldn’t hurt at least. :) But like has been said, MeB is currently pretty swamped with the projects we’ve already committed to, so we likely won’t be able to offer anything for a good while. But you’re very welcome to use our forums to discuss your idea.
2020-02-29 06005, 2020
Kaze404
No problem. Though on second thought, I think it's more immediately productive if instead of starting an entirely new project I just contribute to MB (and LB) first. More specifically, I'm interested in this (https://tickets.metabrainz.org/projects/LB/issues…) task since I'm a lot more comfortable with Rust than Python
2020-02-29 06006, 2020
BrainzBot
LB-491: Create performant rust/go based listen ingester
2020-02-29 06031, 2020
Kaze404
I'm a bit all over the place at the moment, too much free time lol
2020-02-29 06025, 2020
Freso
Kaze404: I can’t really guide you with that, but getting familiar with the *Brainz projects (and esp. MB and BB) might get you familiar with the data models we use for cataloguing music and book data. :)
2020-02-29 06048, 2020
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2020-02-29 06002, 2020
Kaze404
I agree :)
2020-02-29 06026, 2020
CatQuest
!m freso and Kaze404
2020-02-29 06026, 2020
BrainzBot
You're doing good work, freso and Kaze404!
2020-02-29 06025, 2020
CatQuest is one who would be interested in a gamebrainz (which on paper will be about games but defacto probably "software")
2020-02-29 06025, 2020
CatQuest
you might want to also talk to kuno. he had idea for one thing and even made a proof oc concept thing liek it some time ago
2020-02-29 06002, 2020
CatQuest
well I guess senet was more a private project but
2020-02-29 06004, 2020
kuno
Yeah, I don't have the time to develop some kind gamebrainz on my own, but I'm also stubborn and picky enough that I wanted to do it on my own -- so I haven't gotten anywhere with it :)
2020-02-29 06036, 2020
kuno
it certainly would be interesting to see someone else try it
2020-02-29 06047, 2020
Kaze404
So there is interest in the idea, that's good to know. I actually started working on a schema earlier today, but it needs more work before it's presentable :p
2020-02-29 06039, 2020
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2020-02-29 06044, 2020
kuno
obviously, start with something simple. it's very easy to make things too complicated and not get anywhere.
2020-02-29 06054, 2020
Kaze404
Haha, yes. For now I only have the most basic entities and relations (games, releases, consoles and countries). I'm thinking of an entity called "company" that can serve as published / developer, but I got distracted with something else before implementing it
2020-02-29 06037, 2020
CatQuest
hell, my first geocities website thing way back in 2001 or whatever was soem "game" website thing
2020-02-29 06028, 2020
Kaze404
Same. My first was a sims 2 fansite when I was like 13 :p
2020-02-29 06058, 2020
CatQuest
mine was called "cheats that work" because I got so fed up with these games websites that listed cheats (e.g. names you could input into aoe to get more wood or whatever) that were just plain wrong
2020-02-29 06036, 2020
CatQuest
that I wanted to make one this website and make sure (by testing them myself) that they were valid
2020-02-29 06000, 2020
Kaze404
lol, I remember that frustration too well
2020-02-29 06019, 2020
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2020-02-29 06045, 2020
Lotheric
I wonder how many entries a Pac-Man release group have :)
2020-02-29 06005, 2020
Lotheric
*would
2020-02-29 06032, 2020
CatQuest
hmn, I think that sound more like "work" or "series"
One thing I should ask, does it matter which language the server is in? I noticed Listenbrainz uses Python, but they also seem to be running into some performance issues