I get a whole lot of CORS errors in the console form the spotify SDK. That was the case before, and I thought it might have been linked to local dev, but I really don't know how to fix it.
I've been getting 404s from the spotify API for some reason...
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Mr_Monkey
Another issue I just saw on the recent page with the spotify search regarding script in the metadata: the search `踊ろうぜ Yorushika` finds the right song, and so does `踊ろうぜ artist:ヨルシカ`, but `踊ろうぜartist:Yorushika` returns no result (context: https://musicbrainz.org/recording/4c7178eb-ab83...)
I'll open a ticket.
ruaok
I get `NetworkError when attempting to fetch resource` when trying to play tracks on beta? unlink and relink spotify?
reosarevok
Mr_Monkey: is that in MB? IF so I don't think artist: looks at aliases at all
It's meant to be specifically the main artist name
Mr_Monkey
No, sorry, on LB spotify search
reosarevok
Not saying that's ideal though, maybe it can be improved
Oh
Mr_Monkey
ruaok: Yeah, first step
ruaok
did that, no improvement
ah, yes. said CORS errors.
Mr_Monkey
CORS errors don't prevent playback for me though, so most likely unrelated
I did have to accept autoplaying media for lb.org in my browser's settings
ruaok
"Error: X-Resolve responded with status0" is one of the erors in the log
rdswift: openpost works as expected, thanks!
I just needed to have the openpost.html file locally, no good trying to launch that on a remote server
rdswift
Would it help if it just created the .html file, returning the file path, and you launch the file separately?
ruaok
not really. my setup is just awkward for what I am doing. I am logged into a google VM for this.
because it has loads of ram and all my data in PG.
I need to migrate this to a longer running VM over at azure.
and then I'll just tunnel to the server to access postgres for the time being.
which allows me to run the scripts locally, so that openpost should work.
rdswift
Okay. Just thinking that you (eventually) might want to generate the list on a server (triggered from an api call?) and then create the file locally and send a redirect to that file (which in turn redirects to the player). That might not make sense. Just thinking out loud.