#musicbrainz

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      • YoMo12[m]
        MB is extremely slow, hard to edit.
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      • julian45[m]
        <YoMo12[m]> "MB is extremely slow, hard to..." <- monitoring is indicative of another round of AI bots hammering MB, i'm afraid
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      • julian45[m]
        zas will be in the best position to mitigate once he's available (if the bots are still hammering by then)
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      • zas[m]
        Actually I started to mitigate the issue, situation slightly improved
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      • muxxerexe[m]
        MusicBrainz has fallen. Billions must go outside.
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      • lemuria
        <sarcasm> how else am i going to add every single microscopic detail about some random twitch streamer's youtube video from 2004 with 720x360 quality and only 5 views, 4 of which are mine, now??? </sarcasm>
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      • Aerozol[m]
        So sloooow
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      • YoMo12[m]
        Seems like I'm going to sleep early tonight lol
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      • lioncat6[m]
        I love developing sambl when half my api calls faile 😭
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      • lioncat6[m]
        s/faile/fail/
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      • AzoSBear[m]1
        Ahhhhh I thought it was because of my crappy Internet
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      • macularguide[m]
        i guess it's just the beta server that's experiencing bad slowdown?
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      • reosarevok[m]
        Well, everything seems slow, but beta is unusable
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      • soundandvision[m
        time to start swinging the block hammer i say 😛
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      • lemuria
        it's time to stop saying please and thank you to the ais
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      • soundandvision[m
        to be honest this isn't the AI's at fault, its the humans - AI's are simply following an instruction, so somewhere there is a human going "oi go and scrape the living heck out of that"
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      • monkey[m]
        It's not even the AI models doing anything, just scrapers that are collecting all the data, and those are definitely coded by humans.
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      • monkey[m]
        Supposedly even bought or rented?
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      • monkey[m]
        And the methods they use to evade blocking and rate limiting are also probably bought or rented.
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      • macularguide[m]
        if only the AI models were smart enough to figure out MBZ data doesn't even have to be scraped in the first place
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      • macularguide[m]
        alas, AI models aren't "smart" at all
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      • BlastboomStrice[
        Codeberg eventually started using anubis
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      • BlastboomStrice[
        Cuz the scrapers would bring the site down
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      • lemuria
        and if your AI really wanted HTML to scrape, you could have just downloaded the dataset and rendered your own musicbrainz locally
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      • lemuria
        anyways, in other news, i wrote a little blog post about my new ongoing project to add as many twitch streamers as possible to MB: <https://lemuria.ph/blog/2025/twitch-musicbrainz/>
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      • lemuria
        yes i know it's quite shameless of me to do this lol
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      • zoedivision[m]
        anyone here fluent in CUE editing tools?
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      • zoedivision[m]
        I have such a headache on my hands. I'm trying to rip+archive a CD image, where the disc was *supposed* to be an enhanced disc, but the data session was clearly botched, and instead my disc contains just under 16 minutes of pure noise, in the track 00 pregap area. The rest of the CD plays as normal....
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      • zoedivision[m]
        I've already ripped the disc with EAC, created the cue sheet and FLAC etc... rather than archive about 140MB of erroneous noise data, I'd like to create a new image that just omits the pregap entirely and starts at the regular track 01. I've been using my usual tools, i.e. EAC, Audacity, fb2k, but nothing is getting the job done quite right. And then I have CUETools, but I'm *very* unfamiliar with all its ins-and-outs...
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      • zoedivision[m]
        it *probably* could do what I need; I just don't know *how*, haha....
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      • zoedivision[m]
        And in case you're wondering, I bet the culprit is BMG Direct; I own another disc with this exact same issue and it's also a BMG pressing.
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      • kepstin
        zoedivision[m]: I'd assume your "archive" is a full-image rip? By default EAC doesn't rip stuff from the track 1 pregap when saving to separate files.
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      • kepstin
        Honestly I wouldn't bother worrying about it for just 140MB.
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      • zoedivision[m]
        yes indeed, Test & Copy Image & Create CUE Sheet 🙂
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      • kepstin
        the only thing that matters for an "archive" in my opinion is whether enough info is available to correctly split it into tracks later - and there is. Tools for splitting cue + single wav will generally either omit the track 1 pregap or allow saving it to a separate file.
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      • zoedivision[m]
        The primary issue I'm running into here is tweaking the cue itself, trying to preserve the other small pregap indices present on the disc, but not the junk data one.
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      • kepstin
        again? why? if this is an archive, then just keep the data. it'll sit there, inert, not causing any problems :)
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      • kepstin
        but I think in general what you'd want to do is a range-based rip from track 1 index 1 to the end of the disk (some cue splitters might be able to pull that range out from the existing file to a new file), then edit the cue sheet to remove track 1 index 00, adjust track 1 index 01 to 00:00:00, then subtract the original track 1 index 01 value from all of the remaining values.
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      • kepstin
        (note that subtracking values isn't trivial, since it's minutes, then seconds, then _frames_. (There are 75 frames in one second of audio)
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      • leftmostcat[m]
        (Tangentially, I have so many BMG Direct CDs and editing them is a pain. :P)
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      • zoedivision[m]
        Yeah, that's the problem, I need something that can do the math for me of subtracting the data
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      • kepstinbrainz
        honestly might be easiest to convert to "file per track" format omitting the track 1 pregap (or deleting it afterwards)
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      • kepstinbrainz
        it's just as good of an archive as the single file, just a little messier since it's more files
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      • kepstinbrainz
        in eac, you'd want the file per track with gaps appended to previous track mode specifically.
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