filesize is on the archive.org side, possibly they have something (but I don't think so)
brianfreud
oh well
I'm trying to decide what size to set for the local FileSystem in my script :P
navap
ianmcorvidae: Did you consider displaying ranges (something like 1,2,3,4,5-10,10-20,30+) instead of going from 1 to 29?
brianfreud
I let users pull in images from remote sites, but I have to store them in a temp HTML5 FileSystem; trying to decide if 50mb is enough, or if that would be too small
ianmcorvidae
navap: I didn't write the stats collection, actually; it could be merged but for now I figured I'd just whip up a quick patch to display everything that we're collecting
brianfreud: file size per image is supposed to be max 15MB; not sure what you're doing, but
if you're grabbing thumbnails those are usually *substantially* smaller
all those stats are actually being collected already, they just aren't displayed anywhere on the site, heh
brianfreud
ianmcorvidae, example: drag images from Discogs over to a drop target on an MB page, then associate those images to MB, then upload them
I have to create a temp store to hold the images locally inbetween
nope, the full image, not just thumbnails - whatever I store is what would be pulled in from remote, then uploaded
ianmcorvidae
presumably you care more about the filesizes of the sources than the actual CAA then
though it's also worth noting that you should be checking for the 15MB limit on the things you're moving, as well
if you do one image at a time, presumably something like 20mb would be enough; probably depends how you implement it
brianfreud
yeah, just trying to decide what max size is enough, without going nuts - 500 mb would be great, but having 500 mb temp files set aside on the fly is slow, not to mention if you have multiple tabs open, each w/500 mb :P
ianmcorvidae
yeah
I'd say ideally
(not knowing in depth the things you're basing this on, so this may be impossible)
you store a URL for the images, and when the user hits "go" or "submit" or whatever triggers the actual upload
or from yesterday. Theoretically, all the images on the right could be loaded in from, say, Discogs and Eli.com, rather than being local files: http://i46.tinypic.com/s66naa.png
though, in that pic, they're all locally stored images
i can see that there is an attempt at a terminal there but i can't actually read anything
probably didn't test it in firefox
oh, would make sense for them to not test it in firefox.... "Copyright 2011 Google Inc."
(it breaks for me in chromium, oddly)
kepstin
it works in Epiphany, other than the lack of filesystem apis.
brianfreud
working in chrome for me
kepstin
well, I can't load any file in it, and wget doesn't work
but it sure looks pretty.
brianfreud
kepstin, yeah, that's the big complaint about HTML5 FileSystem. It's great for something like I'm doing, where you're putting in and taking out via a browser, esp if you don't actually expose the filesystem to the user. But if you want to use it as just another actual file system, copying in and out from "real" file systems, the security model won't let you.
murdos' is updated to use the new API, it just does it backwards of how mine did it.
Mine took any barcode on the MB page, got the ASIN from Amazon, and displayed it at MB. His takes the current ASIN from an Amazon page you're on, and looks up/inserts into the Amazon page the barcode for the current page's ASIN.
Freso
I think the first one's the most useful though, from an MB editing perspective. As soon as you've added a release with barcode, you'd be notified about a corresponding ASIN.
brianfreud
yeah, it was, imho :)
I just never got around to updating it. And the point really was to get coverart added; now with the CAA, I see much less need for it.
bitmap joined the channel
Freso
Any chance of you updating yours? >_>
brianfreud
maybe after I finish the CAA script, but it'll need a complete rewrite, not just a minor API change.
it was mason+old Amazon
Prophet5 joined the channel
pankkake
now that I started uploading cover art, I really need png/pdf support :p
Hi! Can I get some feedback on both the writing (comments about things you'd change or add in the talk page, please!) and the content (some votes for your preferred options)? http://wiki.musicbrainz.org/User:Reosarevok/Ove...
brianfreud: re http://userscripts.org/scripts/show/118184 (wich is awesome) you should add support for "vs." "feat." "og" and "/" .. also I was thinking, for you said that when it might be a bad idea to have it go (like with "and") but I was thinking, instead of automatically running it whne openign a "split/edit artist" edit page, how about having a button that executes it? likenikki/bitmaps "feat." script? that way if there are "ands" in the name tha
t shouldn't be split and I'm simply opening to fix a "r" or soemthing, i can void wrongly splitting (or in the case of editing artist credits that are already several rtists. it is kinda funky then)
in the meantime, if you want to add those to your copy, just change line 45 to read: artistArray = $('.ui-autocomplete-input')[0].value.split(/[,|\s&|vs\.|feat\.|\sog\s|\/]\s/),
v6lur joined the channel
BanDiT joined the channel
danoply_ joined the channel
reosarevok joined the channel
CallerNo6 joined the channel
reosarevok
Huh
So the KoL guys are kickstarting for a game
kepstin-work joined the channel
jcazevedo joined the channel
SultS
reosarevok, who?
reosarevok
The kingdom of loathing guys
SultS
had to google for that :)
reosarevok
Not a game I'm particularly interested on, tbh, but I was kinda surprised to see them do a not-drawn-with-sticks game
Not that the animations are much more elaborate :)